﻿package fleditor.view
{
	import flash.display.Sprite;
	
	import fleditor.controller.FlEditorController;
	import fleditor.core.iso.IsoScene;

	/**
	 * 地图场景类 
	 * @author devin
	 * 
	 */	
	public class MapSceneView extends Sprite
	{
		private var _controller:FlEditorController;
		private var _model:FlEditor;
		private var _mapViewBase:IsoScene;//地图资源物件层
		
		/**
		 * 地图场景
		 * @param controller 全局Controller
		 * @param model 全局Model
		 * 
		 */		
		public function MapSceneView(controller:FlEditorController, model:FlEditor)
		{
			_controller=controller;
			_model=model;
			
			setView();
			setEvent();
		}
		
		private function setView():void
		{
			_mapViewBase=new IsoScene();
			addChild(_mapViewBase);
		}
		
		private function setEvent():void
		{
			
		}
	}
}